Introduce. This project is based on Burning Man Temple. The
Burning Man arts festival is well known for its traditional burning of the
wooden structure known as the "Man." I pick a mountain-shape temple
with main spiral lines and triangle structure between spiral lines to reinforce
them.
Procedure. First,
I draw a circle with 1200 m radius. Then I scale the circle into a series of
smaller circles Because I want to make the distance between each circle
gradually decrease, I scale circles following an expression: x^y. input x is a
number smaller than 1, and y is a series of number
Then
I move the circle along the Z axis and using a 115-step series to make the
vertical between each circle 115 m.
Then
I rotate all the circles and divide them in 15 segments. Then I get the points
on the main spiral lines I want.
We
can see the data structure of the points from the point list. Now there are 10
branches because they are generated from 10 circles. Now I want them to become
15 branches each includes the points on the spiral line. So I flip it.
Then
I move and rotate this spiral lines as well as the points on them.
Then I want to generate the triangle struture s between them.
By doing this, I first generate lines connecting original and transformed
points.
Then I fisrt flip the transformed point, shift it with 1. W
Then I connect these shifted points w ith the original points.
Then I try to generate the zig-zag strutures between the
upper spiral lines. In order to do this , I first flip the original points o n
s piral lines then input them to list item to separate 15 branches. Then I weave points on every adjacent spira l
lines. Then I use polyline to connect 30 points 15 times.
Then I use pipe to generate the whole structure.
Physic base desgin
1. I use the first and last circle in last step to genarate a surface by loft and than transfer it into a mesh(u=10,v=15)
2.Than I use weavebird to extract the mesh edge as the connection 3.Then I use contours to generate 10 circles and divide each into 15 segments. The
4. I interpolate the divided points to get the spiral line.
5.And then I flip the poi n ts and shift it with a series(0,1,2...9) then flip it back. Then I interpolate the points again to get this reversed spiral lines. I set the degree as 1 to get the polyline
6.Then I use the same process to genarate the lower part of tower.
7.Then I pipe the curves to compare the tensile structures with the original one.
8. I did the curvature and smoothness analysis again. Both models are smooth and curvature are the same.
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